It have configurable HUD Display to show tags like:
(male admin) (female admin) (muted) (notdead) and is typing
on my server, its (god) (godness) (mime) (undead) and is trying to talk here
Build 00 -N/A
Build 01 - HUD fixed and configurable, Use gametype=GBx0401.GBxCoop to use it (This is not the Matrix MOD)
Build 02 Public Beta - I guess you know what this build haves, THE MATRIX, that right, all the cool moves from the movie is here(which is still beta)
This Build is using Joss's JCoop version 4, use 'Tuco' Korva's Matrix Moves B4 which I port from UT to Unreal1.
Story:
When I went on An UT netplay spree, I come cross this "Matrix" server, I decided to check it out. Man, was my mind blown away by the moves I was seeing! I found the website of the mod and installed on a DM Server INI I been making. Well, I waited for players to come into my server but... only 2 come in a week..., I went back to Unreal1 but I missed the cool matrix moves, then an idea stuck me, I ask Tuomo that i can ort his MatrixMoves to Unreal1(Sorry, it can't be done in a mutator for Unreal1, that no ModifyPlayer do it) and he said I can do that. w00t!
What Done:
MatrixMoves Ported to Unreal1(My Page)(Tuomo's Page)
CoopType class to replace PlayerPawns with GBxMM_PlayerPawn
New Scoring/ScoreBoard For Death/Boss Pawns
UT Adminlogin/AdminLogout/AdminSay And New Server Says(t(Talk)/JSays/PSay)
Public Beta Download here (Public Beta)
Bugs:
Wallwalk Sideway didn't works for some players(I think it the player's flant)
Wallwalk start off wrong(slowtrace levelinfo bug )
You fall very slowly(falling vel bug)
You can't jump sometime(countjump bug)
You can't dodge sometime (MMdodge bug)
Build 02 have no checking for Admin Powers
(224/225F kind with UT/Upak Windows Console)
Note: For Upak users, you need This Upak.int
to able to change back to Upak kind
Save it to
C:\Unrealgold\System or wherever it is.
This add Commands: (JTalk"JSay ", "PTalk"PSay " and LTalk"LSay ")
Build 00 - Have JTalk And PTalk
Build 01 - Add LTalk
Build 02 - Checks For Jcoop
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